A downloadable Dog Asset Pack

Buy Now$19.90 USD or more

Watch the full creation process of a retro 3D scene in Blender inspired by Play Station 1 (PS1) visuals and graphics.

  • Almost 6 hours of video (no audio) with the full process of modeling, UVs, texturing and rendering from start to finish.
  • Full process of a PS1 inspired low poly and retro dachshund dog (including separate limbs, as it was common in PS1 games), astronaut helmet, space rocket and space/sky sphere.
  • Softwares used: Blender 2.8+, Krita and GIMP
  • Videos in 1080p (Full HD)
  • Get the videos and the PNG renders.
  • Watch the promo video: https://www.youtube.com/watch?v=NSR2ikaF1J0

Source Files and Photos

  • The package includes the source files (.blend file, high resolution dachshund photos and the low res textures), which can be used for commercial purposes (see license below).

Disclaimer

  • This is NOT A TUTORIAL AND NOT A COURSE.
  • No rigging and no animation.

Português

License - Assets

  • Attribution required, even when derivatives are made.
  • Cannot be redistributed or shared.
  • Can be used commercially, as long as the project is closed source.
  • Derivatives can be created, as long as the above conditions are met.

Purchase

Buy Now$19.90 USD or more

In order to download this Dog Asset Pack you must purchase it at or above the minimum price of $19.90 USD. You will get access to the following files:

Dachshund-Blender-PS1-PremiumPhotos.zip 216 MB
Dachshund-Blender-PS1-PremiumSource.zip 3 MB
Dachshund-Blender-PS1-Videos-01-Modeling.zip 796 MB
Dachshund-Blender-PS1-Videos-02.zip 909 MB
Dachshund-Blender-PS1-Videos-03.zip 728 MB

Development log

Comments

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(+1)

Hi, just want to make sure, can we use/share a purchased asset to more than one game/ more than one game developer?

Or it just licensed as a single product (one license for one game only).

(1 edit)

Hello,

  1. You can use it in more than one game or product, as long as the final product belongs to you.
  2. You can't distribute the asset by itself.
  3. If the final product is for a different company or team, then you need additional licenses, per seat.

Thank you!

(+1)

I love this

Thank you.